![]() ![]() FASA and its successors WizKids, FanPro, and Catalyst Game Labs created hundreds of official BattleMechs to complement the game, the majority published in a long-running series of "technical readouts". 'Mechs in BattleTech vary from one another in many ways, including mass, speed, chassis configuration, armor and armament, resulting in a practically limitless array of legal 'Mech designs. This fact led fans to dub these early 'Mechs the "Unseen," while their new look is colloquially referred to as the "Reseen." Since FASA retained the rights to all aspects of the 'Mechs except for their visual depictions, they continued to use the 'Mechs and their stats, but did not print images of them until Technical Readout: Project Phoenix canonized new artwork for the designs. This, combined with legal troubles with Playmates, led FASA in the 1990s to remove all images of these early designs from subsequent published material. Legal impediments with George Lucas over the use of the term "droid" forced the name of the game to change in the second edition to BattleTech. The game's first edition in 1984 was titled BattleDroids and featured mecha based directly on those in the Japanese animated television series Macross and other Japanese animation from the late '70s and early '80s. BattleMechs debuted in FASA Corporation's BattleTech, a board game of futuristic armored combat played with dice, counters and paper record sheets on a map of hexagonal territories. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |